Nosfallgia is an unreleased webGL game being created in collaboration with Zerfall. My roles for this project were art direction, game design and pixel artist/animator. To accelerate the development process of the environment, we decided to purchase pre-existing tileset assets. I sourced assets with qualities of the look we were going for, then modified them by changing the colour pallet to match our art style. The original tilesets can be found here: https://limezu.itch.io/modernexteriors and https://bonkyd.itch.io/pixel-kingdom-grasslands